campaign:swords_of_selenica:mage_s_best_friend
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Mage's Best Friend
(Memorize Spells as Level +1)
- Magic Missile (lv 1)
- Detect Magic (lv 1)
- Sleep (lv 1)
- Ventriloquism (lv 1)
- Shield (lv 1)
- Charm Person (lv 1)
- Light (lv 1)
- Darkness (lv 1)
- Protection from Evil (lv 1, self, 1 hour)
- Mirror Image (lv 2, self, 1 hour)
- Continual Light (lv 2)
- Continual Darkness (lv 2)
- Knock (lv 2)
- Web (lv 2)
- Phantasmal Force (lv 2)
- Invisibility (lv 2)
- Wizard Lock (lv 2)
- Shocking Ground (lv 2, 10x10 area, permanent until touched, 1d4 per level of caster, caster immune but still discharges)
- Dispel Magic (lv 3)
- Protection from Normal Missiles (lv 3, 30', 2 hours)
- Fireball (lv 3)
- Riding Disc (lv 3)
- Fly (lv 3, touch, 1d6 turns +1/lv)
- Haste (lv 3, 240', half hour, up to 24 creatures)
- Polymorph Self (lv 4, self, 1 hour + 1 turn/lv)
- Ice Storm (lv 4)
- Magic Mirror (lv 4, crystal ball with clairaudience, 1 minute)
- Charm Monster (lv 4)
- Wall of Ice (lv 4)
- Absorb (lv 4, range?, 1 point per die, 1 hour)
- Polymorph Other (lv 4)
- Clothform (lv 4)
- Teleport (lv 5)
- Wall of Stone (lv 5)
- Animate Dead (lv 5)
- Magic Jar (lv 5)
- Passwall (lv 5)
- Steal Items (lv 6, 240', 1d4 items)
- Reincarnation (lv 6)
- Antimagic Shell (lv 6)
- Infinite Image (lv 6, 3d4 images, 2 hours)
- Invisible Stalker (lv 6)
- Stoneform (lv 6)
- Lore (lv 7)
- Teleport Any Object (lv 7)
- Permanence (lv 8)
campaign/swords_of_selenica/mage_s_best_friend.1281639935.txt · Last modified: 2010-08-12 01:05 pm by angelo